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author | uvok cheetah | 2025-03-18 10:17:42 +0100 |
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committer | uvok cheetah | 2025-03-18 10:18:44 +0100 |
commit | 9840cb52f02f63a572a582c091fafb3c554d41a1 (patch) | |
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diff --git a/_posts/2025-03-18-games-i-play_ed.md b/_posts/2025-03-18-games-i-play_ed.md new file mode 100644 index 0000000..0ad5d28 --- /dev/null +++ b/_posts/2025-03-18-games-i-play_ed.md @@ -0,0 +1,111 @@ +--- +layout: post +title: Computer games I (used to) play +lang: en +categories: game +date: 2025-03-18 10:17 +0100 +--- + +I'm not big on computer games. Usually "I don't have the time" to deal with +them. Or rather, spending so much time on the computer at work, I'm quickly fed +up with sitting on the computer. Also, I get frustrated quickly at times, when +I can't make progress or repeatedly fail. So I usually only play computer games +on vacation. + +So, as for games I played (recently-ish)? Roughly sorted by time last played +ascending: + +- Waaaaaaaaaaaaaaay back in my childhood (in no specific order): + - [Civilization](https://archive.org/details/msdos_sid_meier_civilization) + [^civ1], [^civ2]. Yes, the original one! If I remember correctly, I always + got destroyed sooner or later… - [FreeCiv](https://www.freeciv.org/) is an + open source game inspired by it. + - [3D Pinball Space Cadet](https://alula.github.io/SpaceCadetPinball/). I + spent hours on that one. Never quite succeeding on hitting the targets… + - Anno 1602. I think the first game I searched for cheats to improve my + chances… - [Unknown Horizons](https://unknown-horizons.org) is a similar + game in open source. [^unkhor] + - SimCity 2000 [^simcit] - + [LinCity-NG](https://github.com/lincity-ng/lincity-ng) is a similar open + source game. + - Need For Speed III + - Empire Earth (quite like Age Of Empires, as I found out later) - As far as + open source goes, [0 A.D.](https://play0ad.com/) is probably the closest? + - "Die Völker" (apparently, "Alien Nations" in English, "The Nations" was + actually the sequel. Yeah, what?). I sunk quite some time into that one as + well. + - "Funk-Flitzer", which was on a "Mickey Maus" comic magazine. Go search for + "3-D Ultra Radio Control Racers". + - Worms 2 - [Hedgewars](http://www.hedgewars.org/) seems to be the open source + alternative. + - Moorhuhn, Winter Edition +- Sometime later deep in the past: Minecraft (I stopped way before Microsoft + acquired it), recently followed by [Minetest, or rather, + Luanti](https://www.luanti.org/) (Though, "it's just not the same anymore". + I'm not sure what exactly it is, maybe my changed mindset, maybe I liked the + original soundtrack and game elements more…). +- [Starbound](https://playstarbound.com/), very shortly +- [OpenTTD](https://www.openttd.org/): Trains and buses! Though, admittedly, I + never quite "got it" (why do you have to manually "park" passengers on train + stations, instead of unloading them completely, so they continue taking the + train?) +- [Dwarf Fortress](https://www.bay12games.com/dwarves/). Go with + [LNP](https://dwarffortresswiki.org/index.php/Utility:Lazy_Newb_Pack) if you + wanna give it a try, or the Steam version. +- [Stardew Valley](https://www.stardewvalley.net/) (on Android tablet) +- [Factorio](https://www.factorio.com/) - Shaking my head over the people + arguing over how to perfectly optimize everything ;). I disabled biters in + recent play-throughs, it got to annoying for me. +- [Terraria](https://terraria.org/). Another one where I had to resort to the + Wiki for the bosses. +- [Cattails: Wildwood Story](https://cattailsgame.com/). Got through the main + story, had to resort to YouTube for looking up how to beat the final boss. +- [Turing Complete](https://turingcomplete.game/) +- And, the most recent one, + [dotAge](https://www.michelepirovano.com/dotage.html) + +The latter [^dotnote1] one is a "turn-based village builder", with challenges. I +*guess* I can *kinda* compare it to Dwarf Fortress, as in, it can be incredibly +hard, and you have to build a civilization [^dotdwarf] and take care of it, as +in terms of food and drink, for example. Only you don't have to deal with goblin +or forgotten beast invasion, but, basically, nature. And DF doesn't have tech +research… Okay, maybe they're not comparable after all. + +The first play-throughs are rather rough, since you will only unlock additional +content, such as farming, with play time. So your first villages will cease to +exist quite quickly, I think. That's expected. Probably to show you the failure +modes? + +From personal experience: Don't build some new buildings too quickly. The game +allows you to build them even though they're "useless" at that specific point in +the game, and you need additional tech research to make them usable. + +{% linked_image +img="https://pics.uvokchee.de/_data/i/upload/2025/03/17/20250317185230-40c102c2-me.jpg" +url="https://pics.uvokchee.de/upload/2025/03/17/20250317185230-40c102c2.jpg" +alt="Screenshot of the game dotAge, of fairly early game play." +%} + +[^dotnote1]: + Yes, kinda unfair I only go into detail into one. I wanted to start + "reviewing" only this one, but then thought, "well, might as well list all + games I played so far". Maybe that's a chance for future blog posts. + +[^simcit]: + I didn't like SimCity 3000 as much. And *don't get me started with Cities: + Skylines*. + +[^dotdwarf]: + General advice seems to be not to go over 50 in dotAge. In Dwarf Fortress, + you have to deal with the pesky Nobles instead. Something similar seems to + exist in dotAge as well? + +[^civ1]: Go drop archive.org a small donation, won't you? + +[^civ2]: You can actually still play it thanks to [DOSBox](https://www.dosbox.com/) + +[^unkhor]: + Not sure about the current state. The port to the Godot + engine seems still to be a WIP. Last blog post is quite some time ago, but + the [GitHub repo](https://github.com/unknown-horizons/godot-port) is active. + |