import 'package:flutter/material.dart'; import 'package:permission_handler/permission_handler.dart'; import 'package:flutter_blue_plus/flutter_blue_plus.dart'; import 'package:logger/logger.dart'; var logger = Logger(printer: PrettyPrinter()); void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // TRY THIS: Try running your application with "flutter run". You'll see // the application has a purple toolbar. Then, without quitting the app, // try changing the seedColor in the colorScheme below to Colors.green // and then invoke "hot reload" (save your changes or press the "hot // reload" button in a Flutter-supported IDE, or press "r" if you used // the command line to start the app). // // Notice that the counter didn't reset back to zero; the application // state is not lost during the reload. To reset the state, use hot // restart instead. // // This works for code too, not just values: Most code changes can be // tested with just a hot reload. colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), ), home: const MyHomePage(title: 'Badge Scanner'), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key, required this.title}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { final List scanResults = []; bool isScanning = false; void _doScan() async { setState(() { scanResults.clear(); isScanning = true; }); var subscription = FlutterBluePlus.onScanResults.listen( onScanResult, onError: (e) => logger.e(e), ); await FlutterBluePlus.startScan( //withServices:[Guid("180D")], // match any of the specified services //withNames:["Bluno"], // *or* any of the specified names timeout: Duration(seconds: 10), ); // wait for scanning to stop await FlutterBluePlus.isScanning.where((val) => val == false).first; subscription.cancel(); setState(() { isScanning = false; }); } void onScanResult(results) { if (results.isNotEmpty) { ScanResult r = results.last; // the most recently found device logger.i( '${r.device.remoteId}: "${r.device.advName}" / "${r.advertisementData.advName}" found!', ); setState(() { scanResults.add(r); }); } } Future getPermissions() async { try { await Permission.bluetooth.request(); } catch (e) { logger.e(e.toString()); } } void btHandler(BluetoothAdapterState event) { logger.i(event); switch (event) { case BluetoothAdapterState.on: break; default: break; } } @override void initState() { super.initState(); getPermissions(); FlutterBluePlus.adapterState.listen(btHandler); } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // TRY THIS: Try changing the color here to a specific color (to // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar // change color while the other colors stay the same. backgroundColor: Theme.of(context).colorScheme.inversePrimary, // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). // // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" // action in the IDE, or press "p" in the console), to see the // wireframe for each widget. mainAxisAlignment: MainAxisAlignment.center, children: [ ElevatedButton( onPressed: isScanning ? null : _doScan, child: isScanning ? Text("Scanning...") : Text("Start scan"), ), Expanded( child: ListView.separated( //itemCount: scanResults.length, itemBuilder: (context, index) { if (index >= scanResults.length) return null; final result = scanResults[index]; final name = result.device.advName.isEmpty ? Text("") : Text(result.device.advName); return ListTile( title: name, subtitle: Text(result.device.remoteId.str), trailing: Text('RSSI: ${result.rssi}'), ); }, separatorBuilder: (BuildContext context, int index) { return Divider(); }, itemCount: scanResults.length, ), ), ], ), ), ); } }