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+// nandgame logic unit
+
+`timescale 1us/1us
+
+`include "nandgame_types.v"
+
+module arith_unit #(
+ parameter DATA_WIDTH = 16
+) (
+ input [(DATA_WIDTH-1):0] X,
+ input [(DATA_WIDTH-1):0] Y,
+ input ArithCode operation,
+
+ output logic [(DATA_WIDTH-1):0] RES
+);
+
+always_comb begin
+ case (operation)
+ ARITH_PLUS: RES = X + Y;
+ ARITH_MINUS: RES = X - Y;
+ ARITH_INC: RES = X + 1;
+ ARITH_DEC: RES = X - 1;
+ default: RES = 0;
+ endcase
+end
+
+endmodule