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-rw-r--r--nandgame/instruction_decode.sv20
1 files changed, 10 insertions, 10 deletions
diff --git a/nandgame/instruction_decode.sv b/nandgame/instruction_decode.sv
index b78bee8..4cd7e97 100644
--- a/nandgame/instruction_decode.sv
+++ b/nandgame/instruction_decode.sv
@@ -15,28 +15,28 @@ module instruction_decode #(
parameter DATA_WIDTH = 16
) (
// instruction to decode
- input [15:0] instruction_in,
+ input wire [15:0] instruction_in,
// value of A register
- input [(DATA_WIDTH-1):0] A_in,
+ input wire [(DATA_WIDTH-1):0] A_in,
// value of D register
- input [(DATA_WIDTH-1):0] D_in,
+ input wire [(DATA_WIDTH-1):0] D_in,
// content of memory at address in A register
- input [(DATA_WIDTH-1):0] pA_in,
+ input wire [(DATA_WIDTH-1):0] pA_in,
// result of operation
- output [(DATA_WIDTH-1):0] result_out,
+ output wire [(DATA_WIDTH-1):0] result_out,
// whether a jump should occur
- output do_jump_out,
+ output wire do_jump_out,
// whether result should be stored to A
- output dst_A_out,
+ output wire dst_A_out,
// whether result should be stored to D
- output dst_D_out,
+ output wire dst_D_out,
// whether result should be stored in memory at address in A register
- output dst_pA_out,
+ output wire dst_pA_out,
// Invalid instruction
- output invalid_ins
+ output wire invalid_ins
);
wire is_immediate_int;