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nandgame
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Author
17 hours
Go back to 1 tick per clock cycle
uvok
18 hours
Fix resizing
uvok
18 hours
Start in paused mode
uvok
18 hours
Add resize handler
uvok
19 hours
Draw borders around R[AO]M
uvok
19 hours
Use lots of windows
uvok
19 hours
Fix pause logic
uvok
19 hours
Add ROM window
uvok
19 hours
Fixup order of refresh/delay
uvok
19 hours
Add window for clk/regs
uvok
19 hours
reformat code
uvok
20 hours
Split off pure terminal output
uvok
20 hours
Start adding/using windows
uvok
20 hours
Getting started with windows
uvok
20 hours
Add FLTK option, don't hard-define NCUR in source
uvok
21 hours
Fix format specifier
uvok
21 hours
key handling, print finish in bold
uvok
22 hours
ui: Remove remaining define
uvok
22 hours
Print RAM contents and specify memory context size
uvok
23 hours
Print finish message in the top
uvok
23 hours
Use control flow for halting
uvok
23 hours
Show ROM, hide ALU
uvok
23 hours
Remove "offset" variable
uvok
23 hours
Add third assembler example
uvok
23 hours
Use sync output for ROM
uvok
23 hours
CPU: Annotate unconnected pin
uvok
23 hours
Mark to-store registers
uvok
23 hours
ui: don't halt early (refresh UI)
uvok
23 hours
get rid of complicated format specifiers
uvok
23 hours
ui: Fix x/y
uvok
23 hours
comb_mem: Use async data o
uvok
23 hours
Add second example
uvok
23 hours
comb_mem: Test when output occurs
uvok
23 hours
cmake: Gen compile commands
uvok
23 hours
computer: get rid of i
uvok
23 hours
properly use cmake as mentioned in the docs
uvok
23 hours
Utilize cbreak mode
uvok
24 hours
fix olde makefile
uvok
24 hours
Add paused state, print help
uvok
24 hours
Rename functions
uvok
24 hours
Improve Cmake file
uvok
24 hours
Move finish into UI
uvok
24 hours
Move around stuff, split UI
uvok
24 hours
Add cmake build for verilator
uvok
24 hours
Dumpfile on VERILATOR
uvok
25 hours
Reorganize cpp files
uvok
39 hours
dias: Only return halt for simplified
uvok
47 hours
Fixup order/break point
uvok
47 hours
don't draw / refresh UI after a halt
uvok
47 hours
sim: Properly display results
uvok
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