From 02540b49d81bfaffcc7ff29ac8294f39db28f630 Mon Sep 17 00:00:00 2001 From: uvok Date: Sun, 11 Jan 2026 16:05:43 +0100 Subject: Fix pause logic second p stuck --- nandgame/cpp/simpc_ui.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'nandgame/cpp') diff --git a/nandgame/cpp/simpc_ui.cpp b/nandgame/cpp/simpc_ui.cpp index bdb18fe..0eaebd5 100644 --- a/nandgame/cpp/simpc_ui.cpp +++ b/nandgame/cpp/simpc_ui.cpp @@ -216,6 +216,7 @@ static void handle_key() { // pass true (currently paused) - getch will be non-blocking. nodelay(stdscr, paused); paused = !paused; + block_here = paused; break; case 'q': simpc_ui_cleanup(); -- cgit v1.2.3